Sat, Oct 17
Clash of Clans (Supercell) / GlobalPR Stunts · Creative Commerce · Digital & Tech

Haaland Payback Time.

Clash of Clans made Erling Haaland a playable hero and invited his rivals' fans to raid the village he had built.

Brand
Clash of Clans (Supercell)
Agency
DAVID
Market
Global
Region
Global

The challenge

The game needed to reach football fans with no reason to play, many of whom disliked Haaland.

The idea

Rather than target his fans, the 'Payback Time' challenge let haters attack Haaland's in-game village. Billboards near rival stadiums, real-time ads and rival players goaded fans into joining.

Case study source: Activation Ideas Source ↗

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